Studio Fizbin
Based in Ludwigsburg and Berlin, Germany

Based in Munich, Germany

Release date:

PC / Mac, PS4, Xbox One, Nintendo Switch

Minute of Islands on Steam

Twitter: @MinuteOfIslands
Facebook: @MinuteOfIslands

Press contact:
Alexandra Palme,

Request via Keymailer


Minute of Islands is a transformational journey in a faltering world.

Explore a strange and wonderful archipelago in this classic comic-style adventure. Guide young mechanic Mo on a journey to find the strength to let go in a world about to collapse. The powerful Omni Switch at your disposal may not be enough to fix all that is broken…


The game places players in a strange and beautiful archipelago, polluted by dangerous spores. The only thing keeping the series of islands safe are mysterious antennas built when Giants lived alongside people. But the machines are now failing, and the only person who can repair them is engineer, Mo, and her versatile Omni-Switch.

Driven to protect her family and friends, Mo sets out on a quest where she encounters a cast of curious creatures along the way. But, as she uncovers the truth of the islands and the giants living below the surface, she will begin to learn that maybe her focus and stoic ambition are not always the assets she believes them to be. It’s a journey that will have players discovering more about the islands and Mo, while also having them examine their own lives and priorities. It’s this realisation that leads Mo on a journey over the haunted islands of her homeworld and into the depths of her subconscious.

Minute of Islands is brought to vibrant life through its bold comic-book art style. It’s a look that sets the world apart from other games and adds to the charming personality of all of the strange and wonderful characters that Mo meets on her adventures. The world of the game is full of intricate details and tiny discoveries in nooks and crannies waiting to be explored.

Awards & Recognition

  • IndieCade 2020 (Nominee)
  • IWOCon 2020 (Official Selection)
  • Guerrilla Collective Showcase June 2020
  • The Escapists Showcase June 2020
  • Independent Games Festival Excellence in Visual Art 2020 (Honorable Mention)
  • id@Xbox Spotlight April 2020
  • Indie MEGABOOTH PAX East Showcase 2020 (Official Selection)
  • Indie MEGABOOTH PAX West Showcase 2019 (Official Selection)
  • Gamescom Indie Award 2019 (Nominee)

In the press

Polygon’s 50 most anticipated games of 2020
Colin Campbell,

20 New PC Games For 2020 We Can’t Wait To Play
Matthew Castle,

We’re rather taken with this fantastical puzzle-platformer … Eye-catching (and beautifully animated) comic-book art.
EDGE #338

The hand-drawn comic visuals only add to the emotional story that unfolds as you adventure through these haunted islands.
Gianfranco Lagioia,

There is nothing better than some good clutter in video games, and Minute of Islands is an especially pleasing example.
Jay Castello,

Minute of Islands’ hand-drawn aesthetic is really lovely. … We’re definitely intrigued.
Stephen Tailby,

A frankly gorgeous narrative-based adventure game … it has the promise to be one of the most visually impressive games on Switch.
Cameron Bald,

Minute of Islands offers a refreshing change of pace for even the most burned-out story-based game fans.
Kyle Rogacion,

The hand-drawn artwork and world for this game look amazing.
Kyle LeClair,

Deep story, fascinating gameplay, and atmospheric soundtrack – that’s enough to make Minute of Islands standing out!


Game Director: Anjin Anhut

Story by: Marius Winter
Author: Brenden Gibbons
Concept and Ideation: Sebastian Hollstein

Art Director: Tim Gaedke

Technical Director: Alexander Pieper
Lead Programmer: Peter Bergner

Executive Producer: Tobias Frisch
Producer: Oliver Ulrich

Game Design

Lead Game Designer: Sophia Donderer
Game Designers: Florian Hüsing, Zoë Koç

Game Art

Game Artists: Sophie Herrmann, Maike Blankenhagen
Additional Artists: Alina Bayer, Juliana Kralik, Lisa Nonnenmacher, Marie Maslowski


Programmers: Erik Schulze, Kathrin Radtke
Additional Programmers: Helen Begovic, Nicolai Scham
Technical Artist: Julian Oberbeck


Lead Animator: Ferdinand Engländer, Creanimo
Animators: Kerstin “Noody” Buzelan, Moritz Biene, JK Riki

Sound and Music

Music Composer: Thomas Henkelmann
Sound Designer: Christian Wittmoser

Made with FMOD Studio by Firelight Technologies Pty Ltd.