Presskit

Facts

Developer:
Studio Fizbin
Based in Ludwigsburg and Berlin, Germany

Publisher:
Mixtvision
Based in Munich, Germany

Release date:
2021

Platforms:
PC / Mac, PS4, Xbox One, Nintendo Switch

Minute of Islands on Steam

Social:
Twitter: @MinuteOfIslands
Facebook: @MinuteOfIslands

Press contact:
Alexandra Palme, ap@mixtvision.de

Request via Keymailer

About

Minute of Islands is a transformational journey in a faltering world.

Explore a strange and wonderful archipelago in this classic comic-style adventure. Guide young mechanic Mo on a journey to find the strength to let go in a world about to collapse. The powerful Omni Switch at your disposal may not be enough to fix all that is broken…

Story

The game places players in a strange and beautiful archipelago, polluted by dangerous spores. The only thing keeping the series of islands safe are mysterious antennas built when Giants lived alongside people. But the machines are now failing, and the only person who can repair them is engineer, Mo, and her versatile Omni-Switch.

Driven to protect her family and friends, Mo sets out on a quest where she encounters a cast of curious creatures along the way. But, as she uncovers the truth of the islands and the giants living below the surface, she will begin to learn that maybe her focus and stoic ambition are not always the assets she believes them to be. It’s a journey that will have players discovering more about the islands and Mo, while also having them examine their own lives and priorities. It’s this realisation that leads Mo on a journey over the haunted islands of her homeworld and into the depths of her subconscious.

Minute of Islands is brought to vibrant life through its bold comic-book art style. It’s a look that sets the world apart from other games and adds to the charming personality of all of the strange and wonderful characters that Mo meets on her adventures. The world of the game is full of intricate details and tiny discoveries in nooks and crannies waiting to be explored.

Awards & Recognition

  • IndieCade 2020 (Nominee)
  • IWOCon 2020 (Official Selection)
  • Guerrilla Collective Showcase June 2020
  • The Escapists Showcase June 2020
  • Independent Games Festival Excellence in Visual Art 2020 (Honorable Mention)
  • id@Xbox Spotlight April 2020
  • Indie MEGABOOTH PAX East Showcase 2020 (Official Selection)
  • Indie MEGABOOTH PAX West Showcase 2019 (Official Selection)
  • Gamescom Indie Award 2019 (Nominee)

In the press

Polygon’s 50 most anticipated games of 2020
Colin Campbell, Polygon.com

20 New PC Games For 2020 We Can’t Wait To Play
Matthew Castle, rockpapershotgun.com

We’re rather taken with this fantastical puzzle-platformer … Eye-catching (and beautifully animated) comic-book art.
EDGE #338

The hand-drawn comic visuals only add to the emotional story that unfolds as you adventure through these haunted islands.
Gianfranco Lagioia, gamereactor.eu

There is nothing better than some good clutter in video games, and Minute of Islands is an especially pleasing example.
Jay Castello, rockpapershotgun.com

Minute of Islands’ hand-drawn aesthetic is really lovely. … We’re definitely intrigued.
Stephen Tailby, pushsquare.com

A frankly gorgeous narrative-based adventure game … it has the promise to be one of the most visually impressive games on Switch.
Cameron Bald, pocketgamer.com

Minute of Islands offers a refreshing change of pace for even the most burned-out story-based game fans.
Kyle Rogacion, goombastomp.com

The hand-drawn artwork and world for this game look amazing.
Kyle LeClair, hardcoregamer.com

Deep story, fascinating gameplay, and atmospheric soundtrack – that’s enough to make Minute of Islands standing out!
gurugamer.com

Team

Game Director
Anjin Anhut

Art Director
Tim Gaedke

Lead Game Designer
Sophia Donderer

Lead Programmer
Peter Bergner

Executive Producer
Tobias Frisch

Producer
Oliver Ulrich 

Technical Director
Alexander Pieper

Written by
Anjin Anhut
Brenden Gibbons

Original Concept & Prototype Lead
Sebastian Hollstein
Marius Winter

Game Artists
Maike Blankenhagen
Sophie A. Herrmann

Additional Artists
Alina Bayer
Denise Clermont
Lea Hümbs
Juliana Kralik
Marie Maslofski
Hanna Metelmann
Lisa Nonnenmacher

Game Designers
Florian Hüsing
Zoë Asena Koç

Additional Game Designers
Volker Biallowons
Philip Caligagan
Milena Schneider

Programmers
Kasimir Blust
Kathrin Radtke
Erik Schulze

Additional Programmers
Helen Begovic
Nicolai Scham
Jannik Zinnäcker

Technical Artist
Julian Oberbeck

User Interface
Martin Nerurkar (Sharkbomb Studios)

Lead Animators
Moritz Biene
Ferdinand Engländer (Creanimo)

Animators
Magdalena “MomosArts” Boucher
Kerstin “Noody” Buzelan
JK Riki
Marie Josephine Tucholski
Kristina “Pen” Winter

Composer
Thomas Höhl (Sound Spores)

Singer
Tabea Henkelmann

Sound Designer
Christian Wittmoser (Sound Spores)

Narrator’s Voice
Megan Gay

Director of Voice Recordings
Edgar Weiß

Voice Recordings
Manuel Mendes Teixeira

Postproduction of Voice Recordings
Manuel Mendes Teixeira
Salim Yousef

Studio of Voice Recordings
Das Hörspielstudio XBerg

Made with FMOD Studio by Firelight Technologies Pty Ltd.

Funded with the help of